Backface Mask by Jens Kafitz


Where to find it:


Add Procedural Layer / Geometry / Extension Pack /


NodeGraph / Right Mouse Click / Add Nodes / Geometry / Extension Pack /




Node Overview

Node Ports

Node Properties

Main Tab

Main


Backface Mask will try to create a mask based on opposite normals.

This is useful for example to isolate interior faces of clothing (think jacket lining)


Isolating interior faces of this gun turret using the Backface Mask:



Node Overview




Node Ports


Manifold 3D

When mapped the world space position the node uses to calculate the projection is supplied by the port.

This can be used for example to apply warping to the projection using Manifold Nodes


Node Properties


MAIN TAB

Backfaces


Backface Threshold

Will expand the threshold for what is considered interior faces


Invert Faces

Inverts the Normal evaluation on your model - exterior faces will become interior ones and vice versa.