UDIM Value by Jens Kafitz


Where to find it:


Add Procedural Layer / Geometry / Extension Pack /


NodeGraph / Right Mouse Click / Add Nodes / Geometry / Extension Pack /




Video

Node Overview

Node Properties

Main Tab

Output Type

Seeds


The UDIM Value Node gives you unique values per UDIM.

How each Value is displayed depends on the chosen settings in the Node.


This has a variety of applications.

You could for example use the random UDIM Value to drive per UDIM Offsets, rotation etc. of TILED or Projection

Nodes using Manifolds, jitter Colors using Jitter Color etc.


Video

Node Overview



Node Properties


MAIN TAB

Output Type


Output Type

Determines how each Udim Value is represented. Available Modes are:


Random UDIM Value (0-1)


Each UDIM Patch gets a random value between 0 and 1 assigned.


Random UDIM Color


Each UDIM Patch gets a random color assigned


UDIM Number


The UDIM Number is assigned as color intensity value.


While the Object appears completely white ...


... each UDIM has a different Color Intensity Value

corresponding to its UDIM Number.


Seeds



Seed

When using Output Types Random Udim Value and Random Udim Color, this will cycle the colors


Seed R / G / B

When using Output Types Random Udim Value and Random Udim Color, this give you explicit control over each random value that make up

the final output. Other than the Seed Option this will not cycle colors/values relative to each other but allows you to make big value changes.