Selection Fill by Jens Kafitz


Where to find it:


Add Procedural Layer / Geometry / Extension Pack /


NodeGraph / Right Mouse Click / Add Nodes / Geometry / Extension Pack /




Tips

Node Overview

Node Properties

Main Tab

Main

Unselected


Selection Fill will fill your current selection with the color specified in the node.

Your current selection is determined by Mari's Selection Mode, such as Object, Patches or Faces:



The node will update the selection continuously based on the current one until it is 'baked' by choosing

'Convert to Paintable' or the channel it is in is flattened.


Filling a selection on the fly



Tips


If after running 'Convert to Paintable' you are seeing faint seams between UV Shells, run a Patches/Bleed Patch Edges on your layer


Node Overview



Node Properties


MAIN TAB

Main


Fill Color

The color to fill the current selection with


Unselected


Fill Unselected

If on, the node will fill the unselected areas of your model with the Unselected Color. 

Otherwise unselected areas will remain transparent


Unselected Color

The color to fill the currently unselected areas with if Fill Unselected is enabled